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Ffxi skillchain chart toau
Ffxi skillchain chart toau










ffxi skillchain chart toau

The Skillchain is not necessarily the same as the closing Attribute that is used to form the Skillchain. Level 2 Skillchains comprise two elements and correspond to Level 2 Attributes. Each Skillchain is the same as the closing Attribute that is used to form the Skillchain.įor example, hitting a target resonating with the Compression attribute, with a Weapon Skill possessing the Transfixion attribute, will produce a Transfixion skillchain, which is aligned to the element Light.Ī Level 2 Skillchain can do up to 60% of the damage of the closing Weapon Skill, depending on the target's Resistance to the Skillchain elements. Level 1 Skillchains comprise a single element and correspond to Level 1 Attributes. Level 1 SkillchainsĪ Level 1 Skillchain can do up to 50% of the damage of the closing Weapon Skill, depending on the target's Resistance to the Skillchain element. The specific sequence required varies between the various Skillchains. Skillchains are formed by hitting a target with a correct sequence of Weapon Skill Attributes. Monsters whose level greatly exceeds the player(s) typically have a high level of resistance to Skillchain damage, regardless of the level of Skillchain being performed. Higher level skillchains are less likely to be resisted. Resistance and other factors are taken into account. Examples of this are Sneak Attack (when used by a THF) and Flame Holder (automatons). Abilities and equipment that increase the closing Weapon Skill's damage will thus have a proportional effect on the Skillchain damage. The damage performed by a Skillchain is determined by the level of the Skillchain and the damage dealt by the Weapon Skill which completes the Skillchain. Spirits Within, Spirit Taker, Energy Steal, Energy Drain, Starlight, Moonlight) or misses entirely, the target will continue to resonate with the previous Weapon Skill's Attributes until a Weapon Skill with Skillchain Attributes connects, or until time expires. If the subsequent Weapon Skill has no Skillchain Attributes (ex. If a Weapon Skill is performed which does not chain with the Skillchain Attributes the target is resonating with, the resonating Skillchain Attributes are replaced by those of the performed Weapon Skill. The resulting Skillchain becomes the new resonating Skillchain attribute, allowing the chain to continue. If the target is then hit with a Skillchain attribute which chains with a resonating Skillchain attributes, a Skillchain is formed. When a Weapon Skill is performed and successfully connects with the target, the target resonates with the Skillchain attributes of the used Weapon Skill for approximately 5 to 6 seconds.

ffxi skillchain chart toau ffxi skillchain chart toau ffxi skillchain chart toau

The order of Weapon Skills is determined by the attributes of the Weapon Skill, known as Skillchain attributes. 3 List of Weapon Skills and Abilities With Weapon Skill AttributesĪ Skillchain is created by successfully performing a sequence of Weapon Skills and a few other abilities.












Ffxi skillchain chart toau